More info at https://cryptocurrents.net/
react-three-fiber is a React renderer for threejs.
Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive and can tap into React's ecosystem.
None. Everything that works in Threejs will work here without exception.
Yes. There is no hard dependency on a particular Threejs version, it does not wrap or duplicate a single Threejs class. It merely expresses Threejs in JSX: mesh / becomes new THREE.Mesh(), and that happens dynamically.
No. There is no additional overhead. Components participate in a unified renderloop outside of React. It outperforms Threejs in scale due to Reacts scheduling abilities.
Live demo: https://codesandbox.io/s/icy-tree-brnsm?file=/src/App.tsx
Visit docs.pmnd.rs
You need to be versed in both React and Threejs before rushing into this. If you are unsure about React consult the official React docs, especially the section about hooks. As for Threejs, make sure you at least glance over the following links:
Some reading material:
If you like this project, please consider helping out. All contributions are welcome as well as donations to Opencollective, or in crypto BTC: 36fuguTPxGCNnYZSRdgdh6Ea94brCAjMbH, ETH: 0x6E3f79Ea1d0dcedeb33D3fC6c34d2B1f156F2682.
Thank you to all our backers!
This project exists thanks to all the people who contribute.